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arduino_pong/src/paddle.cpp

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#include "paddle.h"
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void Paddle::move_pad_up() {
if (_position > 0) {
_position -= 1;
}
}
void Paddle::move_pad_down() {
if (_position + _height < MATRIX_HEIGHT) {
_position += 1;
}
}
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uint8_t Paddle::get_position() {
return _position;
}
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bool Paddle::is_human() {
return _human;
}
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void Paddle::increase_score() {
if (_score <= 9) _score += 1;
}
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uint8_t Paddle::get_score() {
return _score;
}
void Paddle::reset() {
_score= 0;
}
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bool check_paddle_movements(Paddle &p1, Paddle &p2) {
bool need_refresh= false;
if (digitalRead(P1_BTN_UP) == LOW) {
p1.move_pad_up();
need_refresh= true;
}
else if (digitalRead(P1_BTN_BOTTOM) == LOW) {
p1.move_pad_down();
need_refresh= true;
}
if (digitalRead(P2_BTN_UP) == LOW) {
p2.move_pad_up();
need_refresh= true;
}
else if (digitalRead(P2_BTN_BOTTOM) == LOW) {
p2.move_pad_down();
need_refresh= true;
}
return need_refresh;
}